Re - Seven Seasons Final 8 - Heroes 5 map (Also, what happens if I pass all troops from Ingvar to Gilraen? Or Lose Ingvar before taking a dwarven town? more.Īuthor: Iousil (Czech Rep.), 15-07-2023 04:42 Why? Because author left Boots of levitation on the map for one of the heroes, but every time said hero enters a dwarven town, he is teleported away. Map is not as good as you might think - Return of the Dragons - Heroes 5 map ![]() Without too much trying, it seems that I more.Īuthor: MrZub (Moscow, Russia), 15-07-2023 07:32 In regards to Lamia, I tested my strength against her at around 2-4-1. I didn't expect that :) So far I'm hoping to do the map without triggering them. "Tripwire artefacts are double traps" - Wow. The FFA version of this map is now online on this site! Enjoy! more. Reply FFA version - Seven Seasons Final 8 - Heroes 5 map I never used magic mirror and sacrifice before more. Very good map - Evil Way - EN - Heroes 3 map I had to replay 5 times, but it was worth it. Map is outstanding, thank you for amazing fun. All about Heroes of Might and MagicĪuthor: Sulim81 (Poland), 15-07-2023 16:23 Also making ball lightnings hit your direction will discharge them and they "die" even if missed you (also HP/FP back, but no runes).Heroes 3 Maps - Horn of the Abyss - Heroes 7(VII). Killing them or making them despawn not removes them, but does give back FP/HP if you have talismans that give HP or FP on enemy death equipped. Invisible Draconids seem to only guard open snow fields around giant frozen tree trunks. And about the Coffin caravans - hilarious detail is you can make chains of the yeti break after some damage and they rush you and break coffin and all loot with it disappears (but can pick up again from same caravan after resting at grace site). I even tried kiling all the Runebears in area with no difference to the weather. Killing the Runebear popping out of half-buried man does not remove the snow storm. Also its way easier to go opposite way (from river towards entrance grace) because snow seems less dense that way (while still pretty annoying). The snowstorm is mainly at the entrance half of the area and once you get to the frozen river, all becomes cleared up. Well, what's my point exactly I'm not sure, I'd say don't put the "worse place in the game" label too soon.the fog area is not even 1/3 of the consecrated snowfield.but it's all your own opinion in the end. What I do understand though is how this place might feel frustrating however, it asks a lot to the player, and it might even be worse with the game fatigue as you get closer to the endgame. I died a lot here, but I died a lot in other places too. from another perspective, I 100% every previous areas, and almost finished that one, every time at the "average" level I should've been (I know it's all subjective but I try to be careful to not be op), and the difficulty feels consistent to me (I'm level 108 rn, with +18 halberds and clawmark seal). ![]() it's a transition area, to go either to haligtree or to moghwyn palace, and people don't want to waste time here. I tried to understand why so many people hated the consecrated snowfield, and I believe it's because this zone is mainly "empty" in terms of rewards and achievements, which isn't a concern to me. it feels like a condensation of the previous places of the game, it wants to test everything you learned. ![]() for as much as I disliked moutaintops of the giants, this area might actually be my favorite. I have around ~300h ingame and going very slowly, to explore and find everything on my own, bosses, items etc (then I check guides and such but I usually miss just one item here and there).
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